VIDEO Mind-blowing Photoshop demonstration upgrading 320×240 pixel screenshot from Doom
I realize a video demonstrating mad Photoshop skills isn’t something you might expect to find on Starcasm, but given that I am the resident humble Photoshopologist I just couldn’t help but share this demonstration by Deviant Art user Elemental79, who took 35 hours to convert a 320 x 240 pixel screen shot from the video game Doom into a mind-boggling high resolution 9600 x 7211 pixel Photoshop masterpiece!
To attempt to talk more abou it would only serve to further expose my acolyte Photoshop knowledge, so I will simply embed the video and paste the description from Elemental79:
Published on Feb 9, 2013
Download the image here…
http://elemental79.deviantart.com/art…
(Click the above link for a really high resolution image — though still not the full 9600 x 7211 — or the image below for a not-so-high-resolution version)
This is a remastered screenshot from the video game Doom. The original size was 320×240 and the final product is 9600×7211. This is the highest resolution Photoshop image I’ve done to date (although I’ve done higher 3d rendering).
It is commonly agreed upon by all of humanity that Doom was the greatest game ever made. Okay, maybe not everyone. Doom was a PC game made in 1993 by id software. It was created by John Carmack, John Romero, Adrian Carmack and Tom Hall as well as many others. This is actually not a direct scene from the game but a composite. The Doom guy has only 1 rocket left and a pinky demon stands between him and freedom. If he shoots he’s dead. These were some of the best moments in the game.
Animated gif before and after:
As you can tell the style matches closely to the screenshot, but with a slightly more accurate perspective. I used a 3D rendering program to outline how things would appear in the scene to assure the perspective remained correct throughout the creation process.
Each frame in this video represents 10 seconds of work. The image spans across 7 PSD files at a resolution of 9600×7211 pixels. The project took 35 hours to complete over the course of 8 days.
I used the following songs in this video…
Brand X Music – Nemesis
Cris Velasco – Brothers of Blood (God of War soundtrack)
Cue Storm Music – Skyrise
PP Music – Phalanx Diabolus
Here are a couple zoomed-in screen grabs for you, as well as a split-screen image: